Crafting immersive audio experiences for games, film, and media
View My WorkKill Bill: The Lost Chapter - Sound Redesign
I directed and recorded all voice-over performances, recorded and performed the Foley, and designed the SFX with an intentionally bold, stylized approach to match the energy of the piece. I also edited the music scene by scene so each moment carries its own personality and emotional impact.
A curated overview reel of my recent sound design work.
Iām a Vancouver-based sound designer and proud Vancouver Film School (VFS) alumnus, originally from Mexico. I began my career recording and editing audiobooks and podcasts, building a strong foundation in dialogue editing, storytelling, and critical listening. During that time, I worked on projects for publishers such as Disney and Penguin Random House, where precision and narrative clarity were essential.
Over time, I transitioned into sound design, driven by a fascination with how sound shapes emotion and immersion. Today, I work across film, video games, and interactive media, designing everything from powerful, stylized weapons to expressive creature vocals and detailed environmental soundscapes.
With a background in both post-production and technical audio, I focus on crafting sonic experiences that feel intentional, immersive, and emotionally impactful.
Interested in collaborating? Let's create something amazing together.
Email: mikeguerrasound@gmail.com